ReStory repair workflow guide — fixing devices
ReStory repair loop after 1.0.013r: five save slots, sonic-bath item-loss and soldering fixes, marketplace rebalance, plus the official teardown cycle.
Every repair still follows disassemble, clean, replace, reassemble. Patch 1.0.013r adds five save slots and fixes sonic-bath item loss, soldering, marketplace balance, gamepad firmware updates, Intel Macs and memory leaks. 1.0.011r adds a dump-all-gadget-items button.
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- Category Repair Workflow
- Status Needs verification
- Last checked 2026-08-23
- Game version 1.0.013r
- Sources 7 listed
Find the next safe repair step
Choose where you are stuck. The planner follows the documented teardown → clean → replace → reassemble loop and marks unverified details instead of inventing them.
Confirm the job before opening the device
The safest first move is to identify the order, device and visible condition before spending money.
Do these checks in order
- Read the customer order and identify the device.
- Inspect the device before ordering replacement parts.
- Open the parts and tools guide only for confirmed components and evidence boundaries.
- Before ordering anything else, compare the job need with your current inventory and cash; do not buy speculative stock from an unverified list.
ReStory repair workflow: the device-fixing loop
ReStory’s store page is unusually specific about the loop: you “carefully take each gadget apart, clean it, replace faulty parts, and assemble it back together,” using multiple repair tools. The release-date announcement, as reported by Gematsu, breaks the work down further into “unscrewing, cleaning, soldering, repainting, and assembling devices to bring them back to life.”
Based on the currently verified sources, the safe repair pipeline looks like this:
Release-build notes: v1.0.013r and v1.0.011r
Official Steam news through Patch 1.0.013r (August 21, 2026) still describes the same disassemble → clean → replace → reassemble loop. Treat 1.0.013r as the current numbered repair-loop boundary, not a new recipe book.
1.0.013r named: five save slots; items lost in the sonic bath; soldering bugs; a rebalanced marketplace; firmware-update mechanics now working on gamepad; the game should work on old Intel Macs; serious memory leaks. The post also names gamepad tooltips, gamepad dialogue selector, Asian fonts, inventory sorting, duplicated tutorials, and soldering. It does not publish gadget stats.
1.0.011r (August 19) named a button that places all gadget items into inventory, and that cleaning parts with the sonic bath also counts toward the achievement. The post does not name that achievement here.
Release-build notes: v1.0.010r
Official Steam news through Patch 1.0.010r (August 13, 2026) still described the same disassemble → clean → replace → reassemble loop. That numbered build is now historical behind 1.0.013r.
Release-build notes: v1.0.009r
The game is released, and the official Steam Community update v1.0.009r records fixes for IDM device disassembly, UltraWide disassembly, gadgets becoming stuck in the sonic bath, and firmware updates for Guitar Legend and MyPod. These notes confirm that the release build has those systems; they do not publish a universal order of operations, tool costs, timings or repair score.
Release-build workflow update: repair, customize, hand back
The June demo announcement adds two verified stages around the original teardown loop. After repair, the Airbrush and purchased color palettes can customize devices. After an online or in-person order is completed, Sakamoto can leave a customer’s tip in the tip jar. Neither detail proves that customization is mandatory or that every job guarantees a tip.
For component-level preparation, use the parts and tools database. For the confirmed job channels and named gadgets, use the repair orders list.
| Stage | What happens | Source status |
|---|---|---|
| Intake | Greet the customer, take the device in for repair | Official store page |
| Disassembly | Unscrew and open the device, removing parts step by step | Official + press hands-on |
| Cleaning | Clean the internals as part of a dedicated restoration system | Official store page |
| Part replacement | Swap faulty parts; source spares in person or online | Official store page |
| Soldering / repainting | Named as repair activities in the announcement | Press quoting official announcement |
| Reassembly | Put everything back together in the correct order | Official + press hands-on |
Exact controls, minigame mechanics, timing pressure and failure rules are not yet verified — the sources describe what you do, not how strictly the game grades it.
What the demo hands-on adds
Shacknews played the Steam Next Fest June 2026 demo and their account fills in texture the store page does not. Disassembly is deliberately physical — “slowly getting the tiny screws out, one by one” — and reassembly must happen in the correct order after cleaning. Early repairs lean on in-game cheat sheets and instructions; with repetition the previewer needed them “less and less” and settled into a flow state.
Two practical takeaways for launch day, both demo-based and subject to change:
- Expect the game to teach each device once and then trust you to remember its teardown pattern. Repetition is the intended skill curve, so early slowness is normal — see the beginner guide for how to pace a first session.
- Parts are a workflow concern, not an afterthought. The previewer began ordering duplicate devices to strip for spare components before jobs required them, which points at real prep work between repairs.
Tools and how they grow
At the start of the demo you own “a screwdriver, a brush, a barely-working computer, and shelf space.” The store page confirms “multiple repair tools” exist, and the Shacknews preview reports that earning money leads to tool upgrades, licenses to service a wider range of hardware, better stocking and shop decorations — with menus hinting at “a much longer roster of devices, licenses, and tools” beyond the demo’s limits.
The full tool list, upgrade costs and unlock order are not yet verified. We track the money side of this progression in the profit and tools guide.
Devices you will be repairing
The officially listed device inspirations are game consoles, handhelds, cell phones, digital pets, cameras, music players and home appliances, all styled after real mid-2000s hardware. Two specifics are confirmed beyond that general list:
- Licensed Atari hardware. The store page and announcement both confirm officially licensed Atari consoles, with the Atari 2600 and Jaguar named in the announcement coverage.
- Faithful stand-ins for everything else. The demo’s final job is a PSP-style handheld the Shacknews previewer describes as legally distinct but nearly 1:1 with the real device.
Not yet verified
The complete device roster, per-device teardown guides, repair difficulty tiers, whether devices can be permanently damaged, and any repair speed or quality scoring are not published in the sources used here. This page sticks to the sourced pipeline above and treats v1.0.013r as evidence of targeted fixes, not evidence for unconfirmed rules.
Frequently asked questions
- What are the actual repair steps in ReStory?
- The announcement names unscrewing, cleaning, soldering, repainting and assembling. The Steam page frames it as disassemble, clean, replace faulty parts, reassemble.
- Can you fail a repair or break a device?
- Not yet verified. Neither the store page nor the previews we checked describe failure states, and the August 12 release-build sources still do not publish a universal failure rule.
- What devices can you repair?
- Officially listed inspirations are consoles, handhelds, phones, digital pets, cameras, music players and home appliances, plus officially licensed Atari systems such as the 2600 and Jaguar.
Sources & verification
- Official Patch 1.0.013r accessed 2026-08-23
- Official Patch 1.0.011r accessed 2026-08-23
- Store page Official Steam store page accessed 2026-08-23
- Official Thank you for 300k sales / Patch 1.0.010r — August 13, 2026 accessed 2026-08-17
- Official tinyBuild — June demo customization and tips update accessed 2026-08-01
- Press Gematsu — ReStory launches August 6 accessed 2026-07-26
- Press Shacknews hands-on preview (Steam Next Fest demo) accessed 2026-07-26