ReStory profit and tools — money, rent, parts and upgrades
You earn money by repairing customers' devices and spend it on rent, spare parts sourced through a Y2K-style in-game web browser, hardware licenses and tool upgrades. Exact payouts, part prices and the best money routes are not yet verified before the August 6, 2026 launch.
What the money loop officially looks like
The official Steam description confirms the financial frame: you greet customers, take their devices in for repairs, “manage your finances,” and shop for spare parts. Orders come in both in person and online, and parts hunting runs through a Y2K-era in-game web browser — a deliberate period touch the announcement calls out as its own feature.
The release-date announcement, as reported by Gematsu, also ties story choices to your bottom line: customer decisions affect “both their lives and your shop.” So money in ReStory is not a separate spreadsheet from the narrative — some financial outcomes appear to flow through dialogue. How large those effects are is not yet verified.
If you have not seen how a repair actually plays out end to end, read the repair workflow guide first — every income source below sits on top of that loop.
Costs observed in the demo
Firsthand press time with the Steam Next Fest June 2026 demo gives the only concrete numbers available, and they are demo numbers, not launch facts:
- Rent: 2,000 yen weekly, paid for a small shop space rented from a landlord the preview describes as sketchy. This is the one fixed cost documented so far.
- Starting equipment is minimal: a screwdriver, a brush, a barely-working computer and shelf space. Everything beyond that has to be earned.
No repair payout amounts, part prices or upgrade costs have been published officially, so we do not list any.
What earning money unlocks
The Shacknews preview describes the spending side of progression as observed in the demo, with menus hinting at much more in the full game:
| Spending target | What it does | Source status |
|---|---|---|
| Stocking | More effective spare-part stocking for upcoming jobs | Press hands-on (demo) |
| Licenses | Permission to service a wider range of hardware | Press hands-on (demo) |
| Tool upgrades | Better repair tools beyond the starting screwdriver and brush | Press hands-on (demo) |
| Decorations | Shop customization | Press hands-on (demo) |
The preview explicitly notes “a much longer roster of devices, licenses, and tools” locked behind the demo’s limits, so treat this table as the visible floor of the system, not its ceiling.
Parts strategy: the one tested trick so far
The only profit-adjacent tactic with a firsthand source is spare-part preparation. The Shacknews previewer began “ordering duplicate devices to strip for spare components” before jobs required them — buying cheap broken hardware as a parts reservoir instead of ordering each component reactively.
That is a demo observation, not verified launch economics: whether donor devices stay cheaper than individual parts in the full game is exactly the kind of number we will test after release. But it tells you the design supports proactive sourcing, which pairs naturally with the intake rhythm covered in the beginner guide.
Not yet verified
The following have no official source yet and are deliberately absent from this page: repair payout amounts, part and donor-device prices, license costs and their unlock order, the best early-game money route, whether rent scales over time, and any penalty for missed payments. The game launches August 6, 2026 on PC via Steam; this page will be rechecked against the release version and updated with tested numbers only.
FAQ
- How do you make money in ReStory?
- By taking in and repairing customer devices while managing shop finances, per the official Steam page. Exact payout amounts are not yet verified.
- How much is rent?
- In the Steam Next Fest demo, the shop space cost 2,000 yen weekly, paid to the landlord. The launch version's rent has not been confirmed.
- Where do spare parts come from?
- The official description confirms a Y2K-era in-game web browser for hunting spare parts, alongside in-person orders. A previewer also stripped cheap duplicate devices for spares.
Sources & verification
- Store page Official Steam store page accessed 2026-07-26
- Press Shacknews hands-on preview (Steam Next Fest demo) accessed 2026-07-26
- Press Gematsu — ReStory launches August 6 accessed 2026-07-26
Related guides
Getting started
ReStory beginner guide — starting your Y2K repair shop right
What to know before ReStory launches on August 6, 2026 — confirmed mechanics, demo takeaways and first-session priorities, with sources for every claim.
Game systems
ReStory repair workflow — how device fixing actually works
How ReStory's repair loop works — disassembly, cleaning, part replacement and reassembly — based on the official Steam page and hands-on demo reports.
Spotted something wrong or outdated? See the About page for how to send corrections — guides are updated, not silently rewritten.